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Gigantic Wiki
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Grim reaper

There are a variety of badges in Gigantic. These badges represent achievements players can earn.

Summary[]

Badges are essentially renamed achievements, and are what Gigantic uses to track your individual achievements in gameplay. These badges can be earned in a variety of ways, with each badge having special requirements to achieve them.

List[]

Image Name Requirements
Archenemy Archenemy Kill or assist in killing the same enemy hero 6 times without them getting you back.
Assist spree Assist Spree Score 3 assists without dying.
Avenger Avenger Kill an enemy hero shortly after they killed one of your allied heroes or creatures.
Death's door Death's Door Kill an enemy while badly injured.
Creature defender Creature Defender Kill an enemy hero that recently dealt damage to one of your creatures.
Comeback Comeback Win a match in which your guardian had suffered one more wound than the enemy guardian going into the clash.
Dominating Dominating Score 9 kills without dying.
Double hero kill Double Hero Kill Score 2 hero kills back-to-back.
Drop dead Drop Dead Get credit for killing an enemy while they were airborne.
Elder shaman Elder Shaman Remove 10 debuffs from other allied heroes or creatures without dying.
Epic comeback Epic Comeback Win a match in which your guardian had suffered two more wounds than the enemy guardian going into the clash.
Executioner Executioner Get the killing blow on the enemy guardian.
Exorcist Exorcist Kill an enemy creature before it finishes being summoned or upgraded.
Exterminator Exterminator Kill the last remaining hero on the enemy team.
First blood First Blood Score the first hero kill of the match.
Ghost hunter Ghost Hunter Kill a stealthed enemy hero.
Gigantic Gigantic Score 15 kills without dying.
Grandmaster healer Grandmaster Healer Heal other allied heroes or creatures for 12,000 total health in a single life.
Grim reaper Grim Reaper Kill an enemy while you are dead.
Guardian angel Guardian Angel Save an allied hero who is low on health and a long distance away by killing their attacker.
Guardian defender Guardian Defender Successfully defend your guardian from receiving a wound.
Harbinger Harbinger Summon or upgrade 6 creatures in a match.
Healer Healer Heal other allied heroes or creatures for 4,000 total health in a single life.
Herald Herald Summon or upgrade 4 creatures in a match.
Highlander Highlander Score a kill against an enemy playing the same hero as you.
Killing spree Killing Spree Score 3 kills without dying.
Killjoy Killjoy End an enemy killing spree of 3 or more.
King of the mountain King of the Mountain Kill an enemy hero while you are aiding in summoning or upgrading a creature.
Last rites Last Rites Kill an enemy hero aiding in summoning or upgrading a creature.
Legionnaire Legionnaire Score 15 assists without dying.
Master healer Master Healer Heal other allied heroes or creatures for 8,000 total health in a single life.
Nemesis Nemesis Kill or assist in killing the same enemy hero 3 times without them getting you back.
Penta hero kill Penta Hero Kill Score 5 hero kills back-to-back.
Power defender Power Defender Finish powering up your guardians shield by killing an enemy hero or creature.
Power play Power Play Finish powering up your guardian for a rampage by killing an enemy hero or creature.
Power thief Power Thief Finish powering up your guardian by stealing power from the enemy guardian.
Shooting star Shooting Star Be the first hero to reach level 10 in a match.
Shepherd Shepherd Successfully upgrade a creature using your Focus.
Shaman Shaman Remove 5 debuffs from other allied heroes or creatures without dying.
Ring out Ring Out Get credit for killing an enemy that fell to their death.
Revenge Revenge Kill the enemy that killed you last.
Retribution Retribution Kill or assist in killing your Nemesis or Archenemy.
Rampage Rampage Score 6 kills without dying.
Raider Raider Deal the final damage to finish wounding a guardian.
Quadra hero kill Quadra Hero Kill Score 4 hero kills back-to-back.
Protector Protector Save an allied hero who is low on health by killing their attacker.
Showstopper Showstopper End an enemy killing spree of 6 or more.
Shutout Shutout Win a match in which the enemy guardian never rampaged.
Sidekick Sidekick Score 6 assists without dying.
Summoner Summoner Summon or upgrade 2 creatures in a match.
Trifecta Trifecta Achieve 3 kills, 3 assists, and summon or upgrade 3 creatures without dying.
Triple hero kill Triple Hero Kill Score 3 hero kills back-to-back.
Unstoppable Unstoppable Score 12 kills without dying.
Vanguard Vanguard Score 12 assists without dying.
Wingman Wingman Score 9 assists without dying.
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