Uncle Sven

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Uncle Sven
Uncle Sven.png
Health:
2100
HP Regen Delay:
5/s
HP Regen Rate:
133/s
Stamina Regen Delay:
1/s
Front Armor:
15
Back Armor:
10
Side Armor:
10
Abilities:
Coins:
Coins.PNG 4,000
Rubies:
Rubies.PNG 300
"When it comes to improvisational battlefield alchemy, Uncle Sven has just the right solution."
Sven rating.JPG
Unlock Cost


Uncle Sven is a hero appearing in Gigantic.

Official Summary[edit | edit source]

"We've granted Uncle Sven laboratory access four times, and we've exiled him four times. You don't need to be a scientist to figure out that pattern."

—Senior Researcher Ghautiri, House Tesserus

Official Rating Summary[edit | edit source]

Make no mistake here - Sven might have some high damage for one on one combat, but his utility is through the roof, and should reflect his role. Sven is 100% a support class, no two ways about it, and if you fail to understand that, expect to get stomped pretty spectacularly.

Summary[edit | edit source]

Uncle Sven is a slow-moving, mid-health hero who provides a healing component to any team. While he can take reasonable amounts of damage, he cannot deal them effectively, making him more of a support class than a damage class.

Strategy[edit | edit source]

While Sven has decent enough damage and can certainly hold his own on a one on one situation, the fact is that he is 100% a support class hero. His potion abilities have the potential to change fights, sure, and his damage is good enough, but his utility is through the roof. His power to keep the team alive and deal regular damage through status effects like Burn make him a powerhouse in his own right, but he definitely needs support if he gets surrounded.

The way to treat Sven is to think of him as a "mortar". Because his potions come out in an arc, planning around terrain and other features is key to success, and allows you to toss potions that the other team will never, ever see coming.

Abilities[edit | edit source]

Abilities
Sven 1 fire flask.png
LMB
Fire Flask
Throw a flash that lights your enemies on fire. 3,2,1, Contact, Flame Out Igniter Fluid, Encase a Fire, Geek Fire, Slow Roasted
Sven 2 acid flask.png
RMB
Acid Flask
Throw a flask containing a pool of acid that damages your enemies and reduces their armor. Longevity Catalyst, A Mean Ole Acid Chemical Burn, Inversion Reaction, Rapid Reaction, Acid Reflex
Sven 3 elastic ooze.png
Q
Elastic Ooze
Create a puddle enabling super jumps. Bounces Off Me..., ...Sticks To You Super Bounce, Absorption Matrix, Perfect Pitch, Oozing With Confidence
Sven 4 healing waters.png
E
Healing Waters
Create a puddle that heals allied who stand in it. Double Dose, Only The Purest Ingredients Precision Prescription, Healthy Glow, Persistent Purgative, Bitter Medicine
Sven 5 chaos quaff.png
F
Chaos Quaff
Throw a flask that turns enemies into small lizard creatures, preventing them from using skills. Chaos Theory, Resurgence


Talents[edit | edit source]

Abilities
Level 3
Level 5
Level 7
Level 9
Calling the Shots
High Heat
Maneuverability
Hero's Might
When you debuff a foe, nearby allies gain +10% damage for 5 seconds, once per 5 seconds. When you debuff a foe, nearby allies gain +10% damage for 5 seconds, once per 5 seconds. When you debuff a foe, nearby allies gain +10% damage for 5 seconds, once per 5 seconds. When you debuff a foe, nearby allies gain +10% damage for 5 seconds, once per 5 seconds.
Armor of Fellowship
Chemical Imbalance
Fringe Benefits
Hero's Vitality
+5 Armor, +15 while you are not attacking. Acid debuff duration doubled. +10 armor when you are hit from long or medium range. +15% maximum health.
Another's Keeper
Ooze and Ahhs
Elusiveness
Endurance
+10% healing power. Gain focus when you buff or heal an ally. You can use Elastic Ooze more often. After dodging, gain +10 armor for 5 seconds. +33% maximum stamina.
Amity
Potent Medicine
Sustained Abilities
Concentration
Gain 80 hp/s for 4 seconds after each assist or kill. Healing Flask heals for more. Your skills cost less stamina. 20% faster focus gain.
Aegis
Enthusiasm
Focus on Survival
Perseverance
After using Focus, other nearby allies gain 250 hp shield for 3 second, absorbing 75% damage taken. Gain focus from direct hits with Flasks. For 4 seconds, +50 hp/s and debuff immunity after using Focus. For 4 seconds, +75 hp/s and hit reaction immunity after using Focus.


Skins[edit | edit source]

Uncle Sven has a variety of skins from which to choose. These skins do not change skill sets or abilities, and appear to be strictly cosmetic. This list is based on the open beta, and will be re-visited once the game releases.

Weapon Skins[edit | edit source]

  • [[Blessings of Aurion

Tips[edit | edit source]

  • Sven is a support hero. He can do damage on his own, but without support behind him, he can get wrecked pretty quick.
  • Elastic Ooze grants a great super jump, and allows you to access hidden paths for sneak attacks on Guardians.
  • Chaos Quaff duration increases when you have higher Focus, and sticks enemies to the ground. Use Chaos Quaff on high threat enemies like Tripp to negate them for a while.
  • Use LMB to preface skills for an effective animation cancel, which should speed up your attacks.
  • Sven's skills have a ton of splash damage, meaning you don't need to have great aim as long as you hit the general area.
  • Acid Flask breaks armor, and should be used before your LMB attacks for increased damage.
  • Sven's attacks have a decent arc, allowing for distanced attacks. Take advantage of this.
  • Upgraded Fire Flash has a burning area of effect that can wreck even well trained groups. Use them in corridors or when retreating for huge damage.
  • Elastic Ooze can have huge knockback. Place it in the way of pursuing enemies or assaulting heroes, and you can knock them out of the fight for a few seconds.

Lore[edit | edit source]

Quotes[edit | edit source]

Stories[edit | edit source]

Gallery[edit | edit source]