Wu is a hero appearing in Gigantic.
Official Summary[edit | edit source]
"At the juncture of brashness and serenity, passion and calm, fury and skill...there is Wu. His training encourages him to leave emotions behind, but he treats every battle as a joyous celebration."
—Blau-Grau of the 12 Monks
Official Rating Summary[edit | edit source]
Ki-yaah! Wu combines chains of punches, kicks, and blocks to deliver devastating combo attacks. And watch out for his tongue...
Summary[edit | edit source]
Wu is a highly mobile and effective melee damage hero. He thrives on one versus one combat, and, played correctly, will almost always come out the victor.
Abilities[edit | edit source]
DURING CLASH: Gives you another +5 stamina.
DURING CLASH: Gives you +15 front armor on end (3s).
DURING CLASH: Gives you more focus on hit.
Fortune Card Lore[edit | edit source]
[The Monk I]
[Common] "Meditation never won a fist fight." - Wu
[Rare] "With all due respect, Master Wei, there's a reason the 'warrior' comes first in 'warrior-monk.'" - Wu
[Legendary] If the elders thought the monastery would tame Wu, they were seriously mistaken.
[The Monk II] [Common] Wu had no desire for honors. He already knew how good he was.
[Rare] Master Wei always favored the other disciples. Accolades don't prove anything.
[Legendary] Wu might not be a legend yet, but give it time. Give it time.
[The Monk III]
[Common] "Yeah, yeah, yeah. I don't need your advice. I like to learn by doing." - Wu
[Rare] "Don't complain cuz you don't see my attacks coming. That's on you." - Wu
[Legendary] "You wanna cheap shot me? You'd better hit hard. It'd be the last blow you land." - Wu
[The Monk IV]
[Common] Sometimes he'd pick a fight with three guys at once. Just to keep it interesting.
[Rare] Sometimes he'd pick a fight with three guys at once. Just to keep it interesting.
[Legendary] Sometimes he'd pick a fight with three guys at once. Just to keep it interesting.
[The Monk V]
[Common] "Ain't no challenge for you there. Come try that with me." - Wu
[Rare] Being a hero was the last thing on Wu's mind. He just didn't like the brigand's attitude.
[Legendary] The reward was substantial. Wu had no problems with that.
[The Monk VI]
[Common] Wu wasn't the sort to hold grudges. He was far more likely to inspire them.
[Rare] If Wu ever went back to the city, there'd be plenty of people eager to greet him. One way or the other.
[Legendary] Wu knew his old partner wouldn't send anyone after him. Ramsay'd want to do the deed himself
[The Monk VII]
[Common] Master Wei had taught him to understand the flow of energy through a body.
[Rare] "There is power in both movement and stillness. You must master both." - Master Wei
[Legendary] "I'll do the movement. You do the stillness. We'll see who does better." - Wu
Skin lore[edit | edit source]
The Monk: "Of course Wu still wore the robes. His expulsion was no one's business but his own."
- A Gi of Death: "You told me to keep the giant outta that village. Don't get on me for doing it too good." - Wu
- Carrot Gi: "Wu found solaces tending the monastery gardens. The plants never lectured or scolded."
- Mercy Gi: "My death will not bring the peace your heart desires. Come, pilgrim. sit with me Every day is a chance ofr salvation." -Hierophant Adonaius
- Shadow's Touch
- Shadow's Edge
- Shadow's Chill
Weapon Skin lore[edit | edit source]
Mark of Devaedra: Sorcery burned without warmth, flowed without life. Master Wei would not approve. Mark of Corruption: The gloves seemed drawn to Griselma’s Portals. As the weeks past, they resonated more and more with the energy of the rift.
Skins[edit | edit source]
Wu has a variety of skins from which to choose. These skins do not change skill sets or abilities, and appear to be strictly cosmetic. This list is based on the open beta, and will be re-visited once the game releases.
- The Monk (Skin)
- A Gi of Death (Skin)
- Carrot Gi (Skin)
- Shadow's Touch (Skin)
- Shadow's Edge (Skin)
- Shadow's Fury (Skin)
- Punk Wu (Skin)
- Ninja Wu (Skin)
Weapon Skins[edit | edit source]
Tips[edit | edit source]
- Splash Kick is your best escape skill, so if you at all feel cornered or anything, use it immediately.
- Manage your Stamina - if you don't, you're going to be down and out pretty immediately.
- Don't depend on LMB to do your damage, as it's a very low damage attack.
- Use RMB to knock enemies in the air and chain attacks. This is also a great push and area negation tactic.